by Nick | Sep 1, 2020 | General, Nicks Rants and Raves, Visual Effects
Unreal Engine Poses “Existential Threat” to Traditional Renderers Unreal Engine is changing the game. A respected colleague and friend emailed me a couple of months ago with this advice: “If you’re planning on investing in render hardware any time soon, I...
by Nick | Aug 30, 2020 | Nicks Rants and Raves
From time to time, discussions in production can get deep, heavy, punchy and downright ridiculous. It’s the ridiculous to which we draw our attention today. A team room can be a pretty funny place, often filled with sharp wits and keen observers. Once in a...
by Nick | Sep 1, 2019 | Nicks Rants and Raves
Be Cost Effective Be cost effective. This is, or should be, the core philosophy driving any employee in any company. When employees are cost-effective, in other words when they do something of value as cheaply or quickly as possible, the company’s profit margins...
by Nick | May 13, 2019 | Nicks Rants and Raves
As digital media artists and technicians, we deal with many different software applications daily. They vary in quality, from barely usable, unstable, unreliable, obsolete nonsense to generally reliable, mostly stable, modern and user friendly. In my experience, most...
by Nick | Mar 27, 2019 | Nicks Rants and Raves
Animators & VFX Artists Are Not High Tech Professionals A few years ago I wrote a blog article called Visual Effects Artists are Not High Tech Professionals. I did this specifically to deal with situations like what happened in Sausage party. Shortly after...
by Nick | Mar 11, 2019 | Animation, Nicks Rants and Raves, Visual Effects
I am very pleased to announce that CG Masters is adopting Katana into its production workflow beginning May 2019. Katana is a lookdev and lighting management tool from The Foundry that radically simplifies the management of geometry, materials, textures, and image...